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Rumbleverse playstation
Rumbleverse playstation









The Superstar meter acts like a big comeback mechanic, and filling it requires either exploring and picking up stars, which would take forever, or you can get stuck into the action and watch the meter fill rapidly. Rumbleverse also takes cues from the better Battle Royale games in the genre, chiefly Apex Legends, as there are multiple mechanics in play that encourage the player to be aggressive. The references and the love is embedded into Rumbleverse’s DNA, which makes the game more enjoyable if you’re a fan of either one of those niche interests. It’s probably not an accident that it also deals 720 base damage. The super move everyone can use is also basically Zangief’s spinning piledriver. Sure, there’s suplexes and spears, but you’ve also got poison mist attacks, Stone Cold Stunners (with a legally different name, of course), and you can also shoryuken people off buildings. Winning by count out is a legitimate strategy, after all.Īlmost immediately, you can tell that Rumbleverse is a game made with love by fans. Some moves will send an opponent flying, and in the closing sections of the game, that can be really dangerous. These special moves, which can either be powerful strikes or bigger vicious grapples, allow you to get an edge on your opponent, particularly in the later stages. So if Rumbleverse is a battle royale game but with fists instead of firearms, how does loot work? There’s still loot crates to be found scattered across the map of Grapital City, and inside are healing items, weapons like folding chairs or bats, or special moves. The final product will probably have more pronounced onboarding mechanics.

rumbleverse playstation

There’s some differences and exceptions when it comes to the prioritisation of moves, but Rumbleverse does a great job of giving you the information right out of the gate, despite the fact that the game’s only at the Network Test stage right now. While Rumbleverse might sound like a game where players can just throw out moves and hope for the best, there’s a rock-paper-scissors mechanic at play that’ll be immediately familiar to any fighting game fan: blocks are beaten by throws, throws are punished with strikes but strikes can’t penetrate blocking. You can block, dodge, climb walls like you’re The Hulk, and utilise the surprising verticality of the game’s map to unleash powerful elbow drops on anyone unfortunate enough to be below you. There’s two main attacks, a strike and a “vicious attack” which acts as grapple, letting you suplex or irish whip your opponent, or as a powerful combo finisher. Rumbleverseĭespite being a brawler with a heavy-influence from wrestling and fighting games, the controls couldn’t be simpler. Instead of the bullet shooting guns though, Rumbleverse’s contests are decided with the better type of guns: the 24 inch python kind. There’s 40 players to begin with, but the field slowly gets whittled down as other players are KO’d or “counted out” by being outside of the ring for 10 seconds. Players customise their characters before being launched via a cannon into a decently sized urban map. Fortunately, Rumbleverse has such a unique selling point, which is “what if battle royale with wrestlers,” and the way that Iron Galaxy have executed that premise is nothing short of excellent.Īt its core, Rumbleverse is a battle royale through and through.

rumbleverse playstation

It’s still one of the biggest moneymakers in gaming, but in order to make an impact, you now have to do something interesting, innovative and bold in order to get somewhere. It’s fair to say that the battle royale genre has peaked by this point.











Rumbleverse playstation